The controversy surrounding blacksmith Wukong
all started when IGN posted this hit piece article titled
how Blacksmith Wukong Developer’s history of sexism
is complicating its journey to the west.
The article was trying to frame Game Science as being a sort of
problematic studio because of some statements that the developer made
on the Chinese Twitter app
called Weibo. I want to expand my circle and hire more people.
Get licked until I can’t get a.
The snake spirit is different from what I imagined,
but if I cover the bottom half with my hand,
it’s still possible to jerk off.
The problem is that these statements were mistranslated
and taken out of context in order to fit that narrative
that the studio was sexist.
But that didn’t stop every single game journalist website out there
from taking it as a fact and just running their stories.
And when Game Science didn’t fold under pressure from the media
and allegedly
also refused services from a consultancy agency to fix their image,
it all exploded into this internet culture war
that was forcing you to pick sides,
where on one side, if you played black myth Wukong,
that meant that you’re a misogynist who hates diversity and women,
and on the other side,
playing Wukong meant that you’re owning the blue haired they thems
who took over your hobby and you’re winning the war on gaming,
whatever that means.