The Rise and Fall of Concord: A Critical Look at the Failed Game

An important update on Concord. They turned off replies. That’s never good. Concord fans. Wait, who? Where? We have decided to take the game offline beginning September 6th, 2024. Eight years down the drain. The genuinely genuinely, in my opinion, had at shred a potential that it needed more time in the oven. If the game’s been in development for eight years and it’s still not ready and it’s not close to ready, what’s happening? There was some glaring obvious things. Like the game felt slow, it didn’t feel intuitive. Like some of the characters just felt kind of wonky. Some of them felt like actually kind of fun. Do I think the game probably got a lot more hate than it deserved. Maybe a little bit. Also, this game was priced at a 40 dollar price point. In a modern day market. Free to play is how you get a cheap people a chance to even try your game. And I don’t think anyone even wanted to try their game because of the reputation that was coming around it. They’re actually just straight up giving everybody their money back. All 500 of them. Even their story was really lame. That load in story where they’re all on the ship and they try to give them all like quirky personalities. People always say the term dead game conquered is actually now a dead game.